Software Engineer
Ayobami Oluwatosin Daniel
I enjoy building meaningful applications that make a real impact. I am also passionate about learning new technologies and exploring game development as I grow my skills across the stack.
About Me
I’m a Computer Science major at the University of Prince Edward Island, minoring in Economics, set to graduate in May 2027. I enjoy building meaningful applications that make a real impact, and I’m especially curious about game development and emerging technologies.
Outside of coding, I’m passionate about gaming, basketball, and swimming. Gaming inspires my creativity and love for interactive design, basketball has taught me the value of teamwork and perseverance, and swimming helps me stay disciplined and focused. These passions shape how I approach software development combining creativity, collaboration, and determination in every project I work on.
Resume
Education
University of Prince Edward Island | Jan 2023 – May 2027
B.S. in Computer Science, Minor in Economics
Certifications
- Google Cloud Fundamentals
- Google UX Design
- AI for Professional Development
Technical Skills
Languages: Python, Java, C++, JavaScript, SQL, NoSQL
Frameworks & Tools: Next.js, Spring, Node.js, Git, Docker, AWS
Languages & Databases
Frameworks & Tools
Experience
Software Engineer Intern — British Columbia Electronic Library Network (BC ELN) | Jan – Apr 2025
- Built a Drupal 10 module in PHP with JSON APIs to dynamically render community-specific data.
- Integrated Local Contexts Hub with Islandora repositories; fetched and displayed Traditional Knowledge (TK) Labels.
- Collaborated directly with the client to distill requirements and deliver an accessible, production-ready module.
- Simplified complex technical topics into clear, actionable terms for non-technical stakeholders.
Featured Projects

Monopoly Strategy Simulation
Java based simulation engine with AI-driven strategies. Ran 60+ simulations and applied statistical analysis to evaluate long-term outcomes similar to portfolio backtesting.

Particle Simulator
Interactive JavaFX physics simulation with 9 unique particle types (sand, water, fire, acid, etc.). Modular OOP design makes it easy to expand behaviors without breaking the core system.
Contact
I’d love to hear from you. Send a quick message below or email me directly.
