Ayobami Daniel
Software Engineer · CS @ UPEI
I build meaningful applications that make a real impact — from simulation engines to real-time apps. Curious about game development and everything across the stack.
Projects shipped
Internship
Tech stacks
About me
More than just code.
I'm a Computer Science major at the University of Prince Edward Island, minoring in Economics, set to graduate in May 2027. I'm especially curious about game development, emerging technologies, and how software can genuinely change how people experience the world.
What drives me outside the terminal
Gaming
Gaming is where my love for interactive design was born. Exploring richly crafted worlds and tight game mechanics constantly fuels my creativity and inspires the interfaces I build. It's also what first got me excited about game development as a craft.
Basketball
The court has taught me more about collaboration and resilience than any classroom. Reading the game, trusting teammates, and adapting on the fly — these translate directly into how I approach building software with a team.
Swimming
Lap after lap, swimming teaches discipline and a clear head. The rhythm of the water helps me decompress, reset, and come back to hard problems with sharper focus. Some of my best debugging happens right after a good swim.
Background
Resume
Education
University of Prince Edward Island
Jan 2023 – May 2027
B.S. Computer Science · Minor in Economics
Certifications
Experience
Software Engineer Intern
BC ELN · Jan – Apr 2025
- ▸Built a Drupal 10 module in PHP with JSON APIs to dynamically render community-specific data.
- ▸Integrated Local Contexts Hub with Islandora; fetched and displayed Traditional Knowledge Labels.
- ▸Collaborated directly with the client to deliver a production-ready, accessible module.
- ▸Translated complex technical topics into clear language for non-technical stakeholders.
Technical Skills
Languages & Databases
Frameworks & Tools
Work
Featured Projects
Monopoly Strategy Simulation
Java simulation engine with AI-driven strategies. Ran 60+ simulations and applied statistical analysis to evaluate long-term outcomes — similar to portfolio backtesting.
View on GitHub →Particle Simulator
Interactive JavaFX physics simulation with 9 unique particle types (sand, water, fire, acid, etc.). Modular OOP design makes it easy to extend without breaking the core system.
View on GitHub →UNBORED
Real-time messaging app built with Next.js and Tailwind CSS. Thread-based conversations, SSR-optimised rendering, and a mobile-first accessible UI.
View on GitHub →More projects on the way
Currently building — check back soon or follow along on GitHub.
GitHub Profile →Get in touch
Let's talk.
I'd love to hear about new opportunities, collaborations, or just to connect. Drop a message below or reach out directly.
ayobamio262@email.com
https://www.linkedin.com/in/daniel-oluwatosin-495755281/
GitHub
github.com/astoncodes


